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Welcome to Game Studio

> Project-Based Courses
You like the idea of building a playable game that actually ships? Yeah, so does your portfolio.

Game Studio is the project-based Learning class where, over the course of 2 semesters, students form teams that parallel a real industry environment and create a game from concept to delivery. We believe it is essential for students to have the opportunity to have a shipped title in their portfolio so Game Studio is part of the required curriculum for the game program. This kind of experience is what really stands out to prospective employers.


The team uses Maya, ZBrush, Photoshop, Illustrator, acting techniques, storyboarding, drawing pencils and paper for sketches. So far paint has not been used, but it's only a matter of time.

Game Studio uses the industry-standard tools Unity3D, Unreal Engine 4, advanced version control, issue tracking software, C# programming language, Python, and Excel. Games are able to be exported to the target device and demoed for game tests right in class. Our configuration, techniques, and software tool set is industrial strength.

Collaboration & Portfolio Outcomes
Game Studio projects are highly collaborative. Students learn to work alongside other students who have a variety of personalities, skill sets, while adhering to tight deadlines. It reminds our industry faculty of work. The work created is typically high quality and the results serve as a great portfolio piece for the students to complement their resumes. The students gain valuable real-world experience while having a lot of fun.