Department of
Game Design & Development

Game Environment Art by USV Student Steven Ta

Build the Games You Want to Play

Break into the video game industry with theoretical, technical, and business knowledge gained at one of The Princeton Review’s Top 25 Schools for Game Design.

As the video game industry continuously grows, employers are zeroed in on game design and development degree program students who understand both the creative and technical sides of the industry. Nowhere is the University of Silicon Valley’s unique ability to combine specializations better demonstrated than in our school’s Game Design & Development Department. It’s one reason we’re ranked No. 20 in the nation by The Princeton Review.

Degree Programs

The Department of Game Design & Development offers three university degrees in distinct areas of game design and development. The Bachelor of Art in Game Art is for those primarily interested in the creative side of game development and the Bachelor of Science in Game Engineering for those interested in focusing on technical development of games. For those more interested in theoretical design concepts and technical skills, the Bachelor of Arts in Game Design will provide the foundations in interactive design, game storytelling, level design, and leadership. All of our game design and development program students get hands-on experience working collaboratively in classes that simulate an actual game development team.

Learn from the Best

Top Ranked in North America

Since 2016, The Princeton Review has included USV on its annual ranking list for the best undergraduate programs for students to study—and launch a career—in game design.

Program Learning Outcomes for Degrees in Game Design & Development

University of Silicon Valley graduates in Game Art and Game Engineering will be able to:

PLO1

Construct project plans integrating principles of project planning and game theory, incorporating concepts, techniques and scheduling

PLO2

Apply technology, software and engineering concepts to the interpretation and analysis of data

PLO3

Apply technology, software and engineering concepts to the interpretation and analysis of data

PLO4

Author game content for multiple platforms using 2- and 3-dimensional asset techniques and principles

PLO5

Create an online portfolio that demonstrate principles, techniques and skills applicable in the industry

PLO6

Demonstrate application of gameplay, narrative, and/or visual aesthetics within game development

Where Our Grads Are Working

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