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About Marco Kunardi Litya
Game Design & Development
Marco Kunardi Litya is a concept artist, illustrator, and educator with over 12 years of experience in the game and entertainment industry. He holds a Master’s degree in Art with a concentration in Visual Development from Academy of Art University and has taught digital art and concept design courses at Academy of Art University and San José State University previously.
Professionally, Marco has worked as a Principal 2D Artist, Senior Concept Artist, and Visual Development Artist for companies including Electronic Arts, Storm8, Hasbro, and Renegade Game Studios. His project experience includes titles such as Dead Space 2, Power Rangers Battle for the Grid, Power Rangers Eternal Ranger, Home Design Makeover, and Heroscape: Secrets of the Citadel, with work spanning character design, environment concept art, visual development, and game production pipelines. In addition to 2D art, Marco also has experience with 3D workflows, lighting, and game engine implementation, bringing a practical industry perspective into the classroom.