BS in Game Engineering

Turn your programming skills into game-changing experiences. At USV, you’ll master the systems, algorithms, and technical foundations that power modern games — graduating with the engineering expertise studios demand.

ALUMNI SUCCESS

Program Overview

The Game Engineering program blends software development with game production. You’ll dive into logic, programming, and applied math while working on interdisciplinary teams to design and ship playable projects. Electives in art, audio, or business let you customize your degree, and your capstone project will showcase your technical and creative skills.

What you'll learn:

Programming, algorithms, and applied mathematics

Game engines, graphics, and UI design

Systems design and optimization

Collaborative project workflows

Capstone projects that ship before graduation

Learning Outcomes

Graduates of the BS in Game Engineering will be able to:

Apply game design and engineering principles to build interactive media.

Analyze and solve complex programming and systems problems.

Implement and test user-centered solutions within games.

Collaborate effectively across disciplines and teams.

Develop a professional portfolio with shipped projects.

Game Engineering Course Highlights

Introduction to Game Production

Learn the fundamentals of game development, production models, and team structures. Build skills in ideation, troubleshooting, and project management.

Game Design II

Take ideas from concept to playable prototype. Explore design concepts, player engagement, and monetization while iterating with real feedback.

GUI & Graphics Programming

Master the foundations of interface design and graphics. Work with OpenGL, memory management, and performance techniques to create responsive visuals.

Create Projects for the Pros

Create Projects
for the Pros

Meet Past Project X Students

CAREER PATHS

The USV Difference

USV students take 3 courses per term instead of the traditional 4. That means:

Deeper learning

You’ll dive deeper into each subject, with more time to absorb concepts, apply them in projects, and build lasting mastery that goes beyond memorization.

Better Balance

Fewer concurrent courses means less stress and more focus. You’ll have room to manage school, work, and life — without sacrificing academic performance.

Higher Success

With improved retention and a healthier pace, students are more likely to graduate on time and enter the job market prepared with real skills and strong portfolios.

Flexible Learning

Earn your degree on-campus in Silicon Valley or 100% online. No matter where you learn, you’ll join collaborative teams, ship real projects, and build a professional portfolio.

Faculty Spotlight

"Hands-on projects and access to faculty with deep industry experience provide our students with an array of valuable skills, whether they are interest in becoming a game designer, artist, writer, or programmer "

"Hands-on projects and access to faculty with deep industry experience provide our students with an array of valuable skills, whether they are interest in becoming a game designer, artist, writer, or programmer "

Evan Skolnick
Professor of Practice, Game Design & Development

Evan Skolnick
Professor of Practice, Game Design & Development

Real-World Learning

In USV Studios, Game Art students work on client-driven projects alongside peers in design, audio, and engineering. By graduation, you’ll have 3–5 shipped projects that demonstrate real industry impact.