BA in Game Art

 Bring characters, environments, and stories to life. At USV, you’ll master the artistic and technical skills to design for games and interactive media — graduating with a portfolio that proves you can do the work.

 On-Campus or 100% Online

ALUMNI SUCCESS

Program Overview

The Game Art program combines art theory, design, and hands-on production. You’ll work on interdisciplinary teams, use industry-standard tools, and graduate ready for roles across game development and digital media.

What you'll learn:

2D and 3D art for games

Character design and rigging

Level design and interactive environments

Visual storytelling and writing for games

Collaborative production in studio settings

Learning Outcomes

Graduates of the BA in Game Art will be able to:

Design user-centered visual experiences and interfaces.

Apply game design principles to create engaging interactive media.

Develop and refine a unique artistic style.

Collaborate effectively in multidisciplinary teams.

Build a published portfolio that demonstrates career-ready skills.

Game Art Course Highlights

Character Drawing

Learn the techniques of representational drawing, perspective, and composition, building a strong artistic foundation.

Game Storytelling

Explore the theory and practice of narrative design to craft compelling player experiences.

Level Design

From concept to playtesting, learn the tools and methods to build memorable game levels.

Create Projects for the Pros

Meet Past Project X Students

CAREER PATHS

The USV Difference

USV students take 3 courses per term instead of the traditional 4. That means:

Deeper learning

You’ll dive deeper into each subject, with more time to absorb concepts, apply them in projects, and build lasting mastery that goes beyond memorization.

Better Balance

Fewer concurrent courses means less stress and more focus. You’ll have room to manage school, work, and life — without sacrificing academic performance.

Higher Success

With improved retention and a healthier pace, students are more likely to graduate on time and enter the job market prepared with real skills and strong portfolios.

Flexible Learning

Earn your degree on-campus in Silicon Valley or 100% online. No matter where you learn, you’ll join collaborative teams, ship real projects, and build a professional portfolio.

Faculty Spotlight

"Hands-on projects and access to faculty with deep industry experience provide our students with an array of valuable skills, whether they are interest in becoming a game designer, artist, writer, or programmer "

"Hands-on projects and access to faculty with deep industry experience provide our students with an array of valuable skills, whether they are interest in becoming a game designer, artist, writer, or programmer "

Evan Skolnick
Professor of Practice, Game Design & Development

Evan Skolnick
Professor of Practice, Game Design & Development

Real-World Learning

In USV Studios, Game Art students work on client-driven projects alongside peers in design, audio, and engineering. By graduation, you’ll have 3–5 shipped projects that demonstrate real industry impact.