Virtual Reality-The New Reality What is the Goal of Virtual Reality? June 22, 2021 As the computer industry continues to evolve at an exponential rate, tech enthusiasts are looking forward to the next big thing. Virtual Reality is one such experimental field that software companies have been flirting with for decades. However, the portrayal of lifelike virtual worlds in movies and television have consistently overshadowed the initial attempts by […] Read More
Virtual Reality-The New Reality Diving into Virtual Reality Development: What VR Devices Developers Need to Know about the Market November 28, 2017 2017 has brought a multitude of different virtual reality (VR) devices to the market — each with its own capabilities and features. The scene can be intimidating for the uninitiated consumer or the new VR developer just getting started in virtual reality. While consumers may be wondering which virtual reality devices to add to their […] Read More
Virtual Reality-The New Reality Turning Linear Content into Interactive Experiences at the SIGGRAPH 2017 VR Film Jam August 15, 2017 This article by Luis Cataldi originally appeared in Epic Games’ Unreal Engine news section. It has been lightly edited. All images courtesy of unrealengine.com. New for SIGGRAPH 2017 was the VR Film Jam, where teams were invited to submit finished linear animated shorts, along with one-page treatments detailing how they would turn their work into an interactive VR […] Read More
Virtual Reality-The New Reality The Importance of Sound in Virtual Reality July 18, 2017 Just as with a film or video game, the importance of sound in virtual reality is often unappreciated. People typically do not realize this until they experience content that has a soundtrack, but is turned off. Visual elements tell the story, but sound is just as important in virtual reality because it affirms whether or […] Read More
Digital Audio Amplified, Virtual Reality-The New Reality Virtual Reality Experts Share Predictions and Forecast the Future: Will Virtual Reality Kick the Bucket in 2017? January 26, 2017 Virtual reality has been under fire for its performance at this year’s Consumer Electronics Show. Oculus was absent from the show, the rumored HTC Vive 2 wasn’t unveiled, and many journalists expressed disappointment that they were seeing “more of the same.” While some may think this showing reveals VR’s doom in 2017, the rest of […] Read More
Virtual Reality-The New Reality What is Next for Augmented Reality (AR) Technology After “Pokémon Go”? January 5, 2017 Augmented Reality (AR) technology engrossed 45 million people this past year thanks to the immersive world of “Pokémon Go”. But I have seen firsthand how the possibilities in AR technology stretch far beyond gaming, and as development and education expand, you will see that it can enhance many aspects of our daily life. Here are […] Read More
Virtual Reality-The New Reality Virtual Reality is Bringing Revolutions to Key Industries Across the Board December 23, 2016 Virtual reality has fascinated the imagination for decades, beginning when science fiction movies got audiences talking and companies imagining the possibilities. But, we don’t have to imagine anymore — virtual reality is no longer a nascent technology. It’s already being used in revolutionary ways across various industries, giving both students and industry professionals reason to […] Read More