Game Design Tips and Trends Why Become a Game Design Artist? By Jennifer Martin | November 20, 2020 If you’ve ever dreamed of creating art for your favorite video games, then you’ve probably had a moment where you wondered what why someone would become a game design artist. Although the video game industry is incredibly alluring, it is often wrapped in so much mystery that it can be difficult to know where to […] Read More
Game Design Tips and Trends What is a Game Engine? By Jennifer Martin | October 20, 2020 Video games are an art form that combines and incorporates multiple artistic mediums to create a cohesive gaming world. Creating believable virtual worlds is a demanding task that requires special software to keep everything from freezing during runtime. To help keep all the spinning plates from crashing to the floor, developers use a game engine. […] Read More
Game Design Tips and Trends What Does a Video Game Designer Do? By Jennifer Martin | August 11, 2020 The latest video game releases require multiple years of development and teams with hundreds of video game designers in order to meet the lofty expectations of modern gamers. Due to the sheer amount of people needed to make a game function properly, a budding video game designer should have no shortage of opportunities in the […] Read More
Game Design Tips and Trends Using Gaming Engines to Make Feature Films By Jennifer Martin | July 24, 2020 Since the advent of 3D graphics, video gaming and feature films have been slowly merging into one. The 3D space meant characters and objects would appear solid and thus were able to present themselves in a cinematic manner. 1998’s Metal Gear Solid took this to the next level by splicing the gameplay segments with cutscenes, […] Read More
Game Design Tips and Trends How to Make Immersive Game Design By Jennifer Martin | June 10, 2020 One of the biggest goals that any game can achieve is to make the player forget they are holding a controller in their hand. Hours can go by before the player snaps back to reality and realized they haven’t eaten all day. It takes incredibly immersive game design to create this feat. As games evolve […] Read More
Game Design Tips and Trends How Do I Get into Video Game Art? By Jennifer Martin | May 15, 2020 As video games continue to evolve, there is a growth of talented game artists needed to create vivid worlds. Luckily, there are people with a passion for game art willing to step up to the challenge. Anyone who loves art and plays video games should seriously consider entering the industry. The average team size needed […] Read More
Game Design Tips and Trends What Does a Game Writer Do? By Jennifer Martin | May 11, 2020 Anyone who loves video games and has a talent for writing can become a writer in the games industry. While it may seem like a dream job to many, it is a very obtainable goal for those who put their minds to it. Just like any other profession, a little persistence is all you need […] Read More
Game Design Tips and Trends How to Differentiate a Game Concept in a Sea of Games By James Cortes | April 5, 2020 Interested in becoming a game creator or working for a game studio? There are many different games on the market as well as various ways to distribute these games. How do you differentiate your game in a sea of games? The steps to differentiation include the game conception, logline, uniqueness factor and game feasibility study. […] Read More
Game Design Tips and Trends The Common Failure Points of Each Type of Game Interaction By James Cortes | December 29, 2019 Interested in writing computer games for a living? Part of the game is about interaction and there are some common failure points. Failure points are potentially great types of interactions gone wrong. For instance, if the primary mode of interaction is via headphones, a failure point is poorly mixed audio. If the primary mode of […] Read More
Game Design Tips and Trends Designing Interactivity into Game Play By James Cortes | December 1, 2019 Games of the past offered interactivity primarily in the forms of buttons or joysticks, pixel visuals, and sound. Some games, such as Missile Command, introduced a roller ball. Dragon’s Tale, introduced professional, cartoon-quality graphics. As computer games evolved, however, interactivity became more varied, allowing for more immersive experiences. For instance, role-playing games gained text-input […] Read More