Archives: Elizabeth Pagan

This article, with text and images, first appeared on the wrike.com blog. We welcome its author, former USV student Daniel Codella, as a Perspectives contributor. The world’s top-tier companies don’t do things the way other companies do. They’re different, and at Wrike, we’ve been obsessed with figuring out exactly what those differences are. After working with over 15,000 […]

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Game engines are key game development tools for professionals, making them a must-learn for beginners who are just starting out in game design and development. As the heroes of game development software, game engines manage multiple tasks, including rendering and lighting, artificial intelligence of non-player characters, audio and physics engines. Learning these game engines means […]

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